PC

Games

World of Warcraft

So influential that it is sometimes hard to see it clearly.

UX: 88 MP: 95 Legacy: 99
Franchises and Series

Warcraft Series

Warcraft Series The Warcraft series matters because it did more than launch a successful fantasy property.

Coverage: 90
Games

Warcraft III

Warcraft III Warcraft III is one of the most influential strategy games ever released because it combined strong faction identity, memorable atmosphere, hero-centered combat, and a

UX: 91 MP: 80 Legacy: 98
Games

VALORANT

VALORANT arrived with a clear ambition: take the tension and precision of the tactical shooter, then rebuild the surrounding experience for a newer competitive era.

UX: 92 MP: 95 Legacy: 90
Games

Trackmania

Trackmania Trackmania is one of the clearest examples of how a game can become compelling by stripping away almost everything that does not need to be

UX: 86 MP: 72 Legacy: 85
Games

StarCraft II

StarCraft II arrived with an impossible burden and somehow managed to justify its own existence anyway.

UX: 89 MP: 93 Legacy: 97
Games

SMITE 2

SMITE 2 is interesting because it exists in a genre where identity is hard to protect. MOBAs are full of gravity.

UX: 82 MP: 86 Legacy: 65
Games

Splinter Cell: Double Agent

Splinter Cell: Double Agent deserves to be remembered as more than an unevenly discussed campaign sequel from the Xbox 360 era.

UX: 84 MP: 95 Legacy: 90
Games

StarCraft: Brood War

StarCraft: Brood War StarCraft: Brood War stands among the most revered competitive games ever made because it combines strategic complexity, extreme execution demands, and cultural staying

UX: 79 MP: 88 Legacy: 99
Games

Street Fighter 6

Street Fighter 6 carries a difficult burden and meets it directly. Every new Street Fighter has to prove two things at once.

UX: 94 MP: 90 Legacy: 93
Games

Team Fortress 2

Team Fortress 2 is one of the clearest examples of a multiplayer game becoming bigger than its own patch notes. Plenty of shooters were important in

UX: 90 MP: 93 Legacy: 96
Games

Teamfight Tactics

Turned auto battler strategy into an accessible long-running competitive ladder built on adaptation, economy management, and flexible decision-making.

UX: 87 MP: 85 Legacy: 83